3D animation is something that is fun to work on but takes time, both in terms of the actual animation and when it comes to rendering and editing. Here you will find my first assignments in 3D animation as well as some personal projects I have worked on!
A light ball bouncing against an object.
A heavy ball falls to the ground.
A pendulum that slows down significantly and is drawn back.
A walk cycle that also reflects the character’s emotion and personality.
Pawn Transformation
A rigged and animated pawn transforming into a queen. The major challenge of this project was to build a rig that allowed control over multiple functions simultaneously. The Node Editor and Control Objects helped me solve this challenge, and I was eventually able to move my object exactly the way I wanted. This project was done partly to refresh my memory in rigging but also to have the opportunity to do some editing.